Image Series
Flower Deities · AI Visual Experiment
This series connects traditional flower imagery, historical references, and AI image generation. The focus is not only on individual images, but on keeping distinct character moods within one coherent visual system.
Date
2026-04-24
Type
Image Series
Tags
Contents
Project Background
I wanted this series to become a real AI visual experiment with a system behind it, rather than twelve unrelated standalone images. I chose the twelve flower deities because the theme naturally connects months, flowers, figures, and temperaments. It has an eastern narrative foundation, and it is also a useful way to test the limits of AI image generation in series consistency, character differentiation, and style control.
Creation Method
The process was closer to a repeatable method experiment than a one-off image generation task. I first fixed a relatively stable visual baseline, then adjusted the prompts around month, flower type, clothing, pose, camera distance, and background density. The point was not to make the prompt as long as possible, but to understand which keywords were responsible for keeping the style unified and which keywords created differences between the figures.
Prompt System
In this project, prompts are treated as a reusable structure rather than a one-time generation command.
A fixed painting language, material texture, composition, and lighting constraints keep the series consistent, while flower, figure, pose, and atmosphere create variation.
Part of the prompt system is responsible for unity, and another part is responsible for difference.
Base Prompt
ancient chinese [flower] deity,
traditional chinese gongbi painting,
rock mineral pigment texture,
matte surface, xuan paper texture,
minimal composition, large negative space,
elegant chinese figure, calm and distant expression,
soft natural light,
no glow, no rim light, no cinematic lighting,
no anime style, no game style,
no modern illustration style
--ar 3:4 --niji 6 --rawVariable Components
Flower
Defines the main visual subject and seasonal identity.
Character
Defines temperament, gender, and narrative reference.
Pose
Shapes movement, composition, and figure state.
Atmosphere
Sets season, mood, and visual temperature.
Visual System
In this series, I deliberately gave each flower deity a different temperament: some are colder, some fuller, some more upright, and some lighter. At the same time, I tried to keep a continuous aesthetic logic across color relationships, clothing structure, lighting atmosphere, and image density. For me, a sense of series does not mean that every image looks almost the same. It means that even with variation, the images can still be recognized as belonging to the same world.
Gallery
The twelve-grid gallery below corresponds to the twelve months and their flowers. It is both a result display and a comparison view: only when the images are placed together can I more clearly judge which ones are strong enough, and which ones may look good individually but disrupt the rhythm and order of the whole series.
Reflection
This experiment made me more certain that what is interesting in AI visual creation is not only the generation capability itself, but how generation can become a systematic exploration. Often, the hardest part is not producing one beautiful image, but continuously making trade-offs between beauty and consistency, and gradually turning aesthetic judgment into a reusable method.